As the rating decreases the window expands but the make percentage also decreases and a players success because much more reliant on random chance of success instead of skill.Īll I can say is PG13, 49, and KD allow the 8-10ms 100% green window if you have over 86 (way over!) otherwise you rely on RNG for greens and makes like 18.Ĭorner threes go in nearly 80% with a 85 rating and 76.4% with 70, keep that in mind too corner threes are easier with any shot and rating. This season has not really gone the way that Rudy Gay wanted so far.
Though he hasn't produced at a consistent clip, he has shown flashes of greatness when playing in the right atmosphere.
Few players can match his combination of length, athleticism, and skill. Rudy Gay 's potential to be great is undeniable. The window at a higher rating is tighter but a player than can hit it frequently is rewarding with a significantly higher make percentage. 1.5 Turnovers, 0.9 Blocks, 1.0 Steals, 37.7 FG, 63.8 FT. As the rating increases the window is shrinking which seems backwards, however, we believe this is playing into the skill gap that exists in the game this year.
The table below shows the data we have collected for the Aldridge Jumper and different standing 3 point ratings.Īs you can see these windows are all over the place and do not seem to expand in a logical manner. Lets break down what we mean when we say the normal green windows vary by rating this year. This is at 75 standing three, see below for 70-90! It’s confusing here on out: My pure glass can hit six greens in a row nearly at halfcourt this is a common base now!Īldridge is considered a good jumper base but it’s inconsistent here is an example:Ī. This means corner threes go in almost 75% with any base as long as you can time you shot and the higher rating the easier.įurther away from three like harder shots are to green hope this helps! This is some examples from the hard testers at 2KLabs much more data on their site this is a very small sample!ĮDIT: Jumpshot base 24 is glitched and greens very easily for any build. Lowering standing three from 90 to 70 makes the make chance go down from 78% at 90 to 74.4% at 70 3pt rating. However 2K18 gave a 60% chance to “normal green” whereas 2K19 Trey Burke has a 85% make chance with a 75 3pt rating and hardens base has the highest normal green % (59).īases such as Base 65, Burke, Rudy Gay, and perhaps Aldridge are the best for those who have 60-85 3pt rating, closer or higher above 75 :or rating the better you do. The rest of us who didn’t make a pure sharp have to rely on RNG again like 2K18. The above shots have a 10ms window where it’s 100% green you need a very high 3 rating for these shots, so pure sharps and stretch’s use those bases.Īldridge sucks at 70 standing 3 but is great at 74 and crappy again at 85. If you have above 86 standing three point rating then bases such as: Base 49, KD, and PG13, then you can green 100% of your shots literally.